release v1.0.0
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parent
09e244d748
commit
6d887cfb04
4 changed files with 8 additions and 27 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -1 +1,3 @@
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/target
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/builds
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/webbuild
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@ -1,11 +1,11 @@
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(
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map: {
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MouseButton(Middle): [
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CameraOrbitEnable,
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],
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KeyCode(ShiftLeft): [
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MultiPlaceTower,
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],
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MouseButton(Middle): [
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CameraOrbitEnable,
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],
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KeyCode(F1): [
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ToggleDebugUI,
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],
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@ -70,7 +70,9 @@ fn select(
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mut writer: EventWriter<SelectEntity>,
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) {
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// avoid deselecting when clicking on ui
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if physics_query.contains(trigger.event().target) {
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if trigger.event().button == PointerButton::Primary
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&& physics_query.contains(trigger.event().target)
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{
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writer.write(SelectEntity(Some(trigger.event().target)));
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}
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}
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@ -37,7 +37,6 @@ impl Plugin for UiIngamePlugin {
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.run_if(in_state(GameUIState::Default).and(not(in_state(CoreState::Dead)))),
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game_over.run_if(in_state(GameState::GameOver)),
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plan_ui.run_if(in_state(GameUIState::Default).and(in_state(Phase::Plan))),
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execute_ui.run_if(in_state(GameUIState::Default).and(in_state(Phase::Execute))),
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transition_ui.run_if(
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in_state(GameUIState::Default).and(
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not(in_state(PhaseTransitionState::None))
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@ -102,28 +101,6 @@ fn plan_ui(
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});
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}
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fn execute_ui(mut contexts: EguiContexts, mut res: ResMut<Resources>) {
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let ctx = contexts.ctx_mut().unwrap();
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egui::Window::new("ExecuteUI")
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.resizable(false)
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.collapsible(false)
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.title_bar(false)
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.anchor(Align2::CENTER_TOP, [0., 0.])
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.show(ctx, |ui| {
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// todo - remove this
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if ui
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.button(RichText::new("DEBUG - $$$").size(LARGE_FONT_SIZE))
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.clicked()
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{
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res.0 = res.0
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+ Quantity {
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souls: 100,
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bones: 100,
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}
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}
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});
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}
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#[derive(Resource, DerefMut, Deref)]
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struct TransitionTimer(Timer);
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